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Santiago Londono Suarez

Freelance Illustrator, Animator, 3D Generalist, Character Artist
Please feel free to contact me: slondonosuarez@gmail.com

Skills

Technical Skills

I am proficient with and have a good understanding of these tools and technical skills:

 • 3D High and Low Poly Modelling

 • Autodesk 3DS Max

 • Substance Painter

 • Unreal Engine

 • Adobe Photoshop

 • Pixologic Zbrush

 • Quixel Ndo

 • Mocha Pro 

 • Nuke 10

 • Blender

Work Experience

Gamepill Inc. - Freelance Artist                                                                                 (Sep 2018 - Present)
 

 Game Pill Inc. is a digital studio that focuses on creating, importing and maintaining the presence of brands through mobile, virtual reality, augmented reality and location-based services.
 

 • Created various concept pieces for the studio and its projects
 • Worked with the creative team to design the character races and character designs
 • Provided stylized textures for creatures and monsters in the game

 • Constantly took feedback from supervisors and clients, and applied it to my work, making iterative changes quickly

 • Learned new programs introduced into the pipeline and adapted my workflow accordingly

Drawn From Valor- Freelance Artist                                                                         (Aug 2017 - Aug 2018)
 

 Drawn from Valor is a non-profit animation studio helping to educate and empower children and families impacted by physical and mental health conditions.
 

 • Worked on Storyboards, animations, character designs, illustrations and concepts
 • Worked independently as well as in collaboration with the creative and art directors to develop an art and design            guideline for both projects
 • Responsible for meeting deadlines for every step in the production deliverables
 • Constantly took feedback from supervisors and clients, and applied it to my work, making iterative changes quickly

 • Learned new programs introduced into the pipeline and adapted my workflow accordingly

Legend3D - Jr. Stereo Artist
 

  Legend 3D is a virtual reality, 3D visual effects, and stereoscopic conversion company. The studio has worked on      many high profile Hollywood Blockbusters, as well as some unannounced projects. 
 
 

 • Using programs like Mocha and Nuke, as well as proprietary software, converted shots from 2D to stereoscopic 3D
 • Responsible for meeting deadlines for every step in the stereoscopic conversion process
 • Constantly took feedback from supervisors and clients, and applied it to my work, making iterative changes quickly
 • Learned new programs introduced into the pipeline and adapted my workflow accordingly

School

Lost Echoes - Production Manager
 

  Lost Echoes was the final project for the Seneca Game Art & Animation Program. It is a showcase level made by 9 students   in the time span of 7 weeks
 

 • Coordinated with the level designer and art director to create an environment in the Unreal engine. 

 • Managed deadlines and set goals and milestones during production of the project
 • Organized and scheduled regular meetings for the artists
 • Facilitated communication between the professors and the students
 • Contributed in creating professional quality assets, modelling and texturing

Education

Seneca College of Applied Arts and Technology             (September 2013 – April 2016)

Graduated with honours and received an Ontario College Advanced Diploma from the Animation and Arts Program

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